

It features an original storyline written by Simpsons writers Tim Long, Matt Selman, and Matt Warburton. It was released in North America in October 2007 and worldwide in November 2007. The game was developed, published, and distributed by Electronic Arts. The Simpsons Game is an action/platformer video game based on the animated television series The Simpsons and loosely on the film, made for the Nintendo DS, Wii, Xbox 360, PlayStation 2, PlayStation 3 and PlayStation Portable. Game runs fine, completed at 4x Resolution, 16x Anisotropic Filtering, no AA, FXAA post processing.Action-adventure, Platform, Action, Adventure Used Vulkan / OpenGL (started with Vulkan, finished with OpenGL). Hangs for a few seconds at start, cutscenes and loading screen stutter. Doesn't drop below 60 FPS using OpenGL during gameplay. Memory Card in slot B had to be set to NONE otherwise game sat forever at checking memory card screenġ440p with 4x Internal Resolution, 8x MSAA, 16x AF and the aspect ratio fix Gecko code. No load screen issues or any of the problems seen above.Ħ0FPS, 3xIR, 16xAF, 8xMSAA, No Glitches. Loading screens and the intermittent in-game loading really mess with the audio, but it's not by any means unplayable. Solid 60FPS except for the occasional extreme slowdown for about 1 second while a new area loads.

Scaled EFB Copy doesn't make a difference. Graphics work fine under OpenGL with 4X SSAA and 16X AF. Idle skipping is serious recommended when playing this game. MMU and Speed Up Disc Transfer Rate must be on to fix boot issues and really slow loading times. Gameplay seems to randomly jump from a smooth 60FPS to a jittery 20 or below - On screen objects have little to no bearing on speed Hangs at title screen for several minutes. Prior versions get stuck at the loading screen. Hangs for 10 secs on boot screen then plays perfectly with no issues, avg frame rate 60FPSĦ0FPS. This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. The graph below charts the compatibility with The Simpsons Hit & Run since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Ĭompatibility can be assumed to align with the indicated revisions. No configuration changes are known to affect compatibility for this title. Use this Gecko code to force the 60Hz mode. In the PAL-Version the 60Hz mode cannot be activated at startup. Upon talking to Grandpa to start mission five on level four the game briefly hangs and then immediately crashes with the error: IntCPU: Unknown Instruction 01000000 at PC = 000000088 last_PC = 812fffc8 LR = 802e8994Įnhancements 16:9 Aspect Ratio Fix NA $16:9 Widescreen
